Minggu, 15 Juli 2012

electromotive force

Having looked at some of the alternative offerings on the web, I decided it was time to do a series on basic electronics. Most I have seen are either too simplistic, and do not explain each component well enough, or are so detailed that it is almost impossible to know what you need to know as opposed to what you are told you need. These are usually very different. Basic components are not always as simple as they may appear at first look. This article is intended for the beginner to electronics, who will need to know a number of things before starting on even the simplest of projects. The more experienced hobbyist will probably learn some new things as well, since there is a good deal of information here that most non-professionals will be unaware of. This is by no means an exhaustive list, and I shall attempt to keep a reasonable balance between full explanations and simplicity. I shall also introduce some new terminology as I go along, and it is important to read this the way it was written, or you will miss the explanation of each term as it is first encountered. It must be noted that the US still retains some very antiquated terminology, and this often causes great confusion for the beginner (and sometimes the not-so-beginner as well). You will see some "beat-ups" of the US - citizens of same, please don't be offended, but rather complain bitterly to anyone you see using the old terminology. Within The Audio Pages, I use predominantly European symbols and terminology - these are also the recommended (but not mandatory) symbols and terms for Australia, and I have been using them for so long that I won't be changing them. The basic electrical units and definitions are as shown below. This list is not exhaustive (also see the Glossary), but covers the terms you will encounter most of the time. Many of the terms are somewhat inter-related, so you need to read all of them to make sure that you understand the relationship between them.Passive: Capable of operating without an external power source. Typical passive components are resistors, capacitors, inductors and diodes (although the latter are a special case). Active: Requiring a source of power to operate. Includes transistors (all types), integrated circuits (all types), TRIACs, SCRs, LEDs, etc. DC: Direct Current The electrons flow in one direction only. Current flow is from negative to positive, although it is often more convenient to think of it as from positive to negative. This is sometimes referred to as "conventional" current as opposed to electron flow. AC: Alternating Current The electrons flow in both directions in a cyclic manner - first one way, then the other. The rate of change of direction determines the frequency, measured in Hertz (cycles per second). Frequency: Unit is Hertz, Symbol is Hz, old symbol was cps (cycles per second) A complete cycle is completed when the AC signal has gone from zero volts to one extreme, back through zero volts to the opposite extreme, and returned to zero. The accepted audio range is from 20Hz to 20,000Hz. The number of times the signal completes a complete cycle in one second is the frequency. Voltage: Unit is Volts, Symbol is V or U, old symbol was E Voltage is the "pressure" of electricity, or "electromotive force" (hence the old term E). A 9V battery has a voltage of 9V DC, and may be positive or negative depending on the terminal that is used as the reference. The mains has a voltage of 220, 240 or 110V depending where you live - this is AC, and alternates between positive and negative values. Voltage is also commonly measured in millivolts (mV), and 1,000 mV is 1V. Microvolts (uV) and nanovolts (nV) are also used. Current: Unit is Amperes (Amps), Symbol is I Current is the flow of electricity (electrons). No current flows between the terminals of a battery or other voltage supply unless a load is connected. The magnitude of the current is determined by the available voltage, and the resistance (or impedance) of the load and the power source. Current can be AC or DC, positive or negative, depending upon the reference. For electronics, current may also be measured in mA (milliamps) - 1,000 mA is 1A. Nanoamps (nA) are also used in some cases. Resistance: Unit is Ohms, Symbol is R or Ω Resistance is a measure of how easily (or with what difficulty) electrons will flow through the device. Copper wire has a very low resistance, so a small voltage will allow a large current to flow. Likewise, the plastic insulation has a very high resistance, and prevents current from flowing from one wire to those adjacent. Resistors have a defined resistance, so the current can be calculated for any voltage. Resistance in passive devices is always positive (i.e. > 0) Capacitance: Unit is Farads, Symbol is C Capacitance is a measure of stored charge. Unlike a battery, a capacitor stores a charge electrostatically rather than chemically, and reacts much faster. A capacitor passes AC, but will not pass DC (at least for all practical purposes). The reactance or AC resistance (called impedance) of a capacitor depends on its value and the frequency of the AC signal. Capacitance is always a positive value. Inductance: Unit is Henrys, Symbol is H or L (depending on context) Inductance occurs in any piece of conducting material, but is wound into a coil to be useful. An inductor stores a charge magnetically, and presents a low impedance to DC (theoretically zero), and a higher impedance to AC dependent on the value of inductance and the frequency. In this respect it is the electrical opposite of a capacitor. Inductance is always a positive value. The symbol "Hy" is sometimes used in (guess where :-) ... the US. There is no such symbol. Impedance: Unit is Ohms, Symbol is Ω or Z Unlike resistance, impedance is a frequency dependent value, and is specified for AC signals. Impedance is made up of a combination of resistance, capacitance, and/ or inductance. In many cases, impedance and resistance are the same (a resistor for example). Impedance is most commonly positive (like resistance), but can be negative with some components or circuit arrangements. Decibels: Unit is Bel, but because this is large, deci-Bels (1/10th Bel) are used), Symbol is dB Decibels are used in audio because they are a logarithmic measure of voltage, current or power, and correspond well to the response of the ear. A 3dB change is half or double the power (0.707 or 1.414 times voltage or current respectively). Decibels will be discussed more thoroughly in a separate section. A few basic rules that electrical circuits always follow are useful before we start. A voltage of 1V across a resistance of 1 Ohm will cause a current flow of 1 Amp, and the resistor will dissipate 1 Watt (all as heat). The current entering any passive circuit equals the current leaving it, regardless of the component configuration. Electricity can kill you! The danger of electricity is current flowing through your body, not what is available from the source. A million volts at 1 microamp will make you jump, but 50V at 50mA can stop you dead - literally. An electric current flowing in a circuit does not cause vibrations at the physical level (good or bad), unless the circuit is a vibrator, loudspeaker, motor or some other electro-mechanical device. (i.e. components don't vibrate of their own accord unless designed to do so.) External vibrations do not affect the operation of 99.9% of electronic circuits, unless of a significant magnitude to cause physical damage, or the equipment is designed to detect such vibrations (for example, a microphone). Power is measured in Watts, and PMPO does not exist except in the minds of advertising writers. Large capacitors are not intrinsically "slower" than small ones (of the same type). Large values take longer to charge and discharge, but will pass AC just as well as small ones. They are better for low frequencies. Electricity can still kill you, even after reading this article. Some of these are intended to forewarn you against some of the outrageous claims you will find as you research these topics further, and others are simple electrical rules that apply whether we like it or not.

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